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Usage |
Contents |
GENERAL USAGE Go to [Quick Launch] from [Main] menu to choose an executable(*.exe, *.com, *.bat) to run. Otherwise, just drag and drop it into DOSBox window. Some DOS games complain due to DOS environment settings like XMS/EMS memory. Others might require CD-ROM mounting. To disable automatic-mount on command prompt, open DOSBox configuration file and set automount=false in [dos] section. Tools:
For all users:
For Windows 98 / ME / 2000 users:
For Windows Vista / 7 or higher:
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SPECIAL KEYS Several experimental patches provide the following additional special keys. CPU Core-switch (from gulikoza)
Daum Cafe features (from ykhwong)
Save / Load states (from ZenJu)
For more information about other special keys, read official manual. |
PARAMETERS Several experimental patches provide the following additional parameters. Usage
Creating a shortcut is recommended for easy use. For other DOSBox parameters, read official manual. |
DOS commands The following additional commands are provided from a patch called "More parameters support in internal commands." and FreeDOS, and some other patches provided by Moe and h-a-l-9000. These commands are unofficial part of DOSBox. External commands
Internal commands
CONFIG.SYS commands
The following commands are official part of DOSBox but include some unofficial changes.
For more information about DOS commands, type "HELP" on prompt. |
SAVE STATES A patch for saving states to memory was provided by ZenJu. For more information, go to http://vogons.zetafleet.com/viewtopic.php?t=25274. In order to manage your saved states, run "Run save states manager.bat" in TOOLS directory. |
MENU A small GUI menu bar has been integrated into my build. It is currently only for Windows 2000 or later.
Note that this menu bar is still experimental and it is NOT supported by DOSBox developers. If you want to mount image files with various settings like size(cylinders, heads and sectors specification of the drive), please use IMGMOUNT command instead. (size is only for bootable hard disk images) |
GLIDE EMULATION Make sure your game directory must not include glide2x.ovl or glide2x.dll There are two ways to use glide emulation:
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Direct3D Written by gulikoza New options: ** These shaders are currently available :
2) The following are all modifications of the GLSL shaders for OGL2 PSX plugin. Ported to .fx format by guest(r).
3) Other shaders... ** How to use
3. Then set 'pixelshader=' option to one of the shaders. |
OpenGL-HQ Written by Moe This readme documents version 2006-12-15 of OpenGL-HQ, if you got a later version there's a slim chance I forgot to update this :) The current version and screenshots can be downloaded from http://garni.ch/dosbox/ OpenGL-HQ is a video "driver" for SDL that uses your graphics hardware to scale the output to any size you want. It was originally written for 2D games/emulators like dosbox, scummvm or exult. WARNING: Features:
Requirements: Limitations: Bugs unlikely to be fixed, or of unknown origin: Bugs to be fixed: none known If you see any problems, CHECK THE TROUBLESHOOTING SECTION BELOW. If your problem is not solved there, please write as detailed as you can: How to use (Quickstart): 1) Copy SDL.DLL into the application's directory, overwriting the shipped version
3) Save the file as <name of your application>.bat in the same directory as the EXE file is Configuration:
You must set SDL_VIDEODRIVER to get any effect at all. If you want windowed applications to be scaled, set SDL_OPENGLHQ_WINRES. Everything else is usually not neccessary, the settings are autodetected. If you want to set options for ALL SDL apps, you can do so: Performance: Troubleshooting: Q: DosBox crashes. Q: DosBox locks up when trying to go fullscreen Q: Performance is terrible! Q: It works partly, but some video modes look exactly like before. Q: My mouse is slow! How can I speed it up? For more help, search the "DosBox Patches" forum at http://vogons.zetafleet.com for OpenGL-HQ. This code was first developed for DosBox only, and I regularly read that forum. Please DO NOT mail Sam Lantinga or the SDL team about this. They aren't involved in this in any way at all. License: This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA The SDL patch uses code published on the SDL mailing list in January 2005 for desktop resolution autodetect. Credits: History: |
DONGLE SUPPORT 93c46 memory chip contain 64*16 words. More on it: Few notes: * It is unable to detect dongle presence on software side, so, software * Wiring scheme may differ from dongle to dongle, but usually, * DO (data output) may be connected to ACK or BUSY printer lines. More information: http://blogs.conus.info/node/56 -- dennis@conus.info |
SVN-specific manuals | Main | Usage | MB6 Patches |
Official manuals | README | Video Instructions |